Video game actors

Slashdot reports:

“The New York Times reports today about Michael Hollick, the actor who provided the voice of Niko Bellic in Grand Theft Auto IV. Although the game has made more than $600 million in sales for Rockstar Games, Hollick earns nothing beyond the original $100K he was paid. If this was television, film, or radio, Hollick and the other GTA actors could have made millions by now. Hollick says, ‘I don’t blame Rockstar. I blame our union for not having the agreements in place to protect the creative people who drive the sales of these games. Yes, the technology is important, but it’s the human performances within them that people really connect to, and I hope actors will get more respect for the work they do within those technologies.’ Is it time for video game actors to be treated as well as those in other mediums?”

First let me set the record straight. There should be no distinction between “video game” actors and actors in general - other than the fact that most video game work is non-union voiceover work. There are plenty of actors here in Hollywood that do video game work. But the problem is that SAG and AFTRA have not set up a residual contract for video games. But they should. Right now SAG and AFTRA are negotiating residual contracts for online video and they should do the same for video games.

0 Responses to “Video game actors”


  1. No Comments

Leave a Reply






Credit Card Consolidation - Debt - Loan - Credit Counseling